Gloomhaven
Age of Vikings
Heroscape
Unstoppable
Crimes & Capers
Warhammer: Age of Sigmar
Velum Studio

Art & Design Studio
for Tabletop Games

Full-service art studio — from concept to production.
Illustration, design and art direction for the games that deserve to be remembered.

Status: Available

Commission a Project

Bespoke visual storytelling for developers, publishers, and private collectors.

Selected Archive

View Portfolio

The collected works — dark fantasy, sci-fi world-building, and concept art for the industry's leading publishers.

Trusted by
Hasbro Games Workshop Cephalofair Games Renegade Game Studios Pinnacle Entertainment Chaosium Cubicle 7 Kobold Press

Selected Work

Portfolio

Full Portfolio →
Gloomhaven
Gloomhaven Cephalofair Games
Unstoppable
Unstoppable Renegade Game Studios
Crimes & Capers
Crimes & Capers Renegade Game Studios
Age of Vikings
Age of Vikings Chaosium
Warhammer: Age of Sigmar
Warhammer: Age of Sigmar Cubicle 7
Heroscape
Heroscape Hasbro

Full portfolio at ArtStation — including Heroscape (Hasbro), Warhammer: Age of Sigmar (Cubicle 7), Gloomhaven (Cephalofair) and more.

What we offer

Services

From a single card to a complete game — every project receives the same level of craft and attention to world.

01

Fantasy Illustration

Characters, creatures, environments and narrative scenes — the full visual world of your game.

  • Character & creature design
  • Narrative & scene illustrations
  • RPG book interiors
02

Cover & Key Art

Hero images and box covers built to command shelf presence and drive conversions.

  • Box cover illustration
  • Key art & hero images
  • Kickstarter campaign visuals
03

Card & Component Illustration

Card sets, tokens, standees and reference packs at consistent scale and quality across the full set.

  • Card art at production scale
  • Tokens & standees
  • Item & ability illustrations
04

Component & Board Design

Player boards, game boards, card templates and component graphic design — functional art built for play.

  • Card & tile layouts
  • Player & game boards
  • Print-ready production files
05

Map & World Illustration

Game maps, iconography and world-building art for rulebooks and game components.

  • Fantasy & tactical maps
  • World-building illustration
  • Iconography & symbology
06

Graphic Design & Layout

Rulebook design, typesetting, packaging and production-ready layout from manuscript to print.

  • Rulebook design & typesetting
  • Box & packaging design
  • Print-ready layout files
07

Art Direction

Visual development, style guides and team oversight for productions of any scale.

  • Visual identity & style guide
  • Concept development
  • Illustrator sourcing & supervision
08

Batch Illustration Production

High-volume illustration runs delivered at consistent quality across the full set — cards, tokens, creatures, items.

  • Large-scale card sets
  • Creature & item libraries
  • Consistent style across the set
09

Visual Development

Defining the visual language of a game before production begins — concept exploration, mood boards, style references and visual direction that ensures the whole team is building toward the same world.

  • Visual language & mood development
  • Style exploration & references
  • Pre-production visual strategy

"The kind of art that makes someone pick up a box they've never heard of."

The Studio

Built for the craft

Velum Studio is the creative practice of Fabian Parente — a professional fantasy illustrator with over a decade working with the publishers who define the genre.

What began as a freelance practice serving the industry's major names has evolved into a full-service studio for publishers who understand that exceptional art isn't an expense — it's the product.

"Every image is a portal to a world yet to be spoken into existence."
10+Years in industry
8+Major publishers
3Continents served
Board Games RPGs Warhammer Fantasy Realism Miniature Games Card Games Kickstarter

How it works

The Process

Every project is different. Every project follows the same discipline.

01

Brief

We learn your game, your world, your audience and your deadline.

02

Concept

Sketches, style explorations and direction for your approval.

03

Production

Full rendering and design with milestone reviews built in.

04

Delivery

Print-ready files, all formats, all rights — on schedule.

Get in touch

Start a Project

Have a game that deserves exceptional art? Let's talk.