Full-service art studio — from concept to production.
Illustration, design and art direction for the games that deserve to be remembered.
Bespoke visual storytelling for developers, publishers, and private collectors.
The collected works — dark fantasy, sci-fi world-building, and concept art for the industry's leading publishers.
Selected Work
Full portfolio at ArtStation — including Heroscape (Hasbro), Warhammer: Age of Sigmar (Cubicle 7), Gloomhaven (Cephalofair) and more.
What we offer
From a single card to a complete game — every project receives the same level of craft and attention to world.
Characters, creatures, environments and narrative scenes — the full visual world of your game.
Hero images and box covers built to command shelf presence and drive conversions.
Card sets, tokens, standees and reference packs at consistent scale and quality across the full set.
Player boards, game boards, card templates and component graphic design — functional art built for play.
Game maps, iconography and world-building art for rulebooks and game components.
Rulebook design, typesetting, packaging and production-ready layout from manuscript to print.
Visual development, style guides and team oversight for productions of any scale.
High-volume illustration runs delivered at consistent quality across the full set — cards, tokens, creatures, items.
Defining the visual language of a game before production begins — concept exploration, mood boards, style references and visual direction that ensures the whole team is building toward the same world.

"The kind of art that makes someone pick up a box they've never heard of."
The Studio
Velum Studio is the creative practice of Fabian Parente — a professional fantasy illustrator with over a decade working with the publishers who define the genre.
What began as a freelance practice serving the industry's major names has evolved into a full-service studio for publishers who understand that exceptional art isn't an expense — it's the product.
How it works
Every project is different. Every project follows the same discipline.
We learn your game, your world, your audience and your deadline.
Sketches, style explorations and direction for your approval.
Full rendering and design with milestone reviews built in.
Print-ready files, all formats, all rights — on schedule.
Get in touch
Have a game that deserves exceptional art? Let's talk.
Currently accepting projects. Response within 48 hours.